Biography
|
 |
I'm Hyunwoo Ki, a developer of
INNOACE Co., Ltd. I'm currently developing a next-generation
graphics engine with my PASSION, for military duty of South Korea.
I received an M.S degree in media engineering in
August 2007 at
Soongsil University. My major is Computer Graphics, and my
research and development are focused on 1) lighting including area lights,
environment lighting, global illumination and subsurface scattering, 2) appearance
modeling for representation of real materials such as human and creature skin,
and 3) next-generation 3D engines and renderers with GPU programming such as the
NVIDIA Gelato and
Unreal Engine.
In 2007, I was awarded
The Second Prize in the single shader category of the
Shade Your World competition sponsored by
NVIDIA, GameDev.net,
and Softimage,
and The Prize of the Minister of Culture & Tourism of
South Korea for my conference paper and presentation.
I'm VERY interested in music, film, game, food, and my
family!
|
download my CV (coming soon)
|
|
|
Experience
|
| Employment History |
|
| "VR Business Team, INNOACE Co., Ltd." |
| Mar. 2008 ~ Current |
INNOACE
Co., Ltd. |
|
I'm currently developing a next-generation 3D graphics engine, for military
duty of South Korea. I stand to an Engine Development Part of VR Businees Team,
Internet Business Division, INNOACE Co., Ltd.
|
|
|
| |
| Lecture |
 |
| "Direct3D and 3D Engine Courses for MGame Corp." |
| Aug. 2007 |
Bit
Academy Co., Ltd. with
MGame Corp. |
This lecture was the 1st education commission of
MGame Corporation to
Bit Academy, for MGame's new employees.
I lectured two courses on Direct3D and shader programming with Computer
Graphics theory, and 3D Engine based on
OGRE 3D (Object-oriented Graphics Rendering Engine).
|
|
|
| |
| Technical Experience |
|
| "Development of a Mobile 3D GIS Application for U-Cheonggye" |
| Sep. 2007 ~ Nov. 2007
|
.. |
This project was for development of a mobile 3D GIS application for
the ubiquitous Cheonggye as a U-City project of Seoul.
I contributed to development of... |
|
|
| "Research and
Development of Digital Content" |
| Mar. 2006 ~ July. 2007 |
Brain
Korea (BK) 21 |
Brain Korea (BK) 21 is a project that produces "next generation
leaders with creativity" by supporting students in Master's or PhD degree
course and post-graduate researchers, supported by the South Korea goverment.
My school's topic is research and development of digital content, fusing
engineering and art.
I was awarded The Second-Prize
at the
Shade Your World competition, The
Minister of Culture & Tourism of Korea's Prize and two best papers
of domestic game conferences.
|
|
|
|
|
| "Research of Image-Based Rendering
for U-Digital TV" |
| Mar. 2006 ~ Feb. 2007 |
Korea
Research Foundation |
This project was for research and development of interactive
image-based rendering algorithms to construct 3D images from 2D images, for
ubiquitious digital broadcasting systems (3D TV).
I contributed to development of new real-time
image-based rendering algorithms for 3D image construction on
programmable graphics hardware.
|
|
|
| "Development of a 3D Graphics System
based on OpenGL ES 2.0" |
| Sep. 2005 ~ Mar. 2006 |
Mtekvision
Inc. |
This project was for research and development of innovative mobile
3D graphics technologies that provide high performance and low power
consumption with prorammable graphics pipeline based on OpenGL ES 2.0.
I contributed to implementation of an API that supports high-level shading
language (GLSL) based on a unified architecture. |
|
|
| "The Official Homepage of Dept. of Media of Soongsil University." |
| Jul. 2004 ~ Feb. 2005 |
Dept.
of Media, Soongsil
University |
| I designed, developed, and managed the official homepage of
department of Media of Soongsil University. I used various design tools and
ASP.NET with C#. |
|
|
| |
| Personal Work |
|
.
|
|
|
Skill
|
Major:
- R&D of 3D algorithms and applications for games, VR, film, broadcasting,
simulation, medical science, art, etc.
Programming:
- C, C++, eVC++, and C#
- Direct3D, OpenGL, OpenGL ES with Programmable Shader (HLSL, GLSL and Cg)
- NVIDIA CUDA
- Unigine (Commercial Engine for Games and VR Systems)
- OGRE 3D (Open Source Object-Oriented
Graphics Rendering Engine)
- ASP, ASP.NET, Java Script, and HTML
(I made and
managed the official website of the school of Media, Soongsil
university during approximately 18 months)
Qualification Certificate:
- Engineer of information technology (04202100723R)
Misc.:
- Office family such as PowerPoint, Excel, Word, Visio, and Project
- Multimedia tools such as Photoshop, Flash, and Director
|
last modification: 03-13-2008
|