Biography
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Experience
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Employment History |
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"SK innoace (Now just INNOACE)" |
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Mar. 2008 ~ Feb. 2010 |
SK innoace (Now
just INNOACE) |
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I developed a multi-platform 3D UI engine and a virtual reality engine.
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Lecture |
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"Direct3D and 3D Engine Courses for MGame Corp." |
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Aug. 2007 |
Bit Academy
Co., Ltd. with
MGame Corp. |
This lecture was the 1st education commission of
MGame Corporation to
Bit Academy, for MGame's new employees.
I lectured two courses on Direct3D and shader programming with Computer
Graphics theory, and 3D Engine based on
OGRE 3D (Object-oriented Graphics Rendering Engine).
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Technical Experience |
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"Development of a Cross-Platform Multimedia 3D UI Framework" |
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Mar. 2008 ~ Feb. 2010
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SK innoace (Now
just INNOACE) |
This project was for development of a cross-platform multimedia 3D
UI engine and its authoring tool.
I has been contributing to development of a 3D UI engine and its
authoring tool. I have been implementing rendering acceleration methods
and developing a resource management system. |
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"Development of a Virtual Reality Engine" |
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Mar. 2008 ~ Sep. 2008
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SK innoace (Now
just INNOACE) |
This project was for development of a virtual reality engine.
I contributed to customization of a commercial game engine for
quality improvement and speed accelaration. |
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"Development of a Mobile 3D GIS Application for U-Cheonggye" |
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Sep. 2007 ~ Nov. 2007
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Virtual Builders |
This project was for development of a mobile 3D GIS application for the
ubiquitous Cheonggye as a U-City project of Seoul.
I contributed to development of an 3D GIS application and maintenance a 3D
engine. |
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"Research and Development of Digital Content" |
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Mar. 2006 ~ July. 2007 |
Brain Korea (BK) 21 |
Brain Korea (BK) 21 is a project that produces "next generation leaders with
creativity" by supporting students in Master's or PhD degree course and
post-graduate researchers, supported by the South Korea goverment. My school's
topic is research and development of digital content, fusing engineering and
art.
I was awarded The Second-Prize
at the
Shade Your World competition, The
Minister of Culture & Tourism of Korea's Prize and two best papers
of domestic game conferences.
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"Research of Image-Based Rendering for U-Digital TV" |
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Mar. 2006 ~ Feb. 2007 |
Korea Research
Foundation |
This project was for research and development of interactive image-based
rendering algorithms to construct 3D images from 2D images, for ubiquitious
digital broadcasting systems (3D TV).
I contributed to development of new real-time
image-based rendering algorithms for 3D image construction on
programmable graphics hardware.
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"Development of a 3D Graphics System based on OpenGL ES 2.0" |
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Sep. 2005 ~ Mar. 2006 |
Mtekvision Inc. |
This project was for research and development of innovative mobile 3D graphics
technologies that provide high performance and low power consumption with
prorammable graphics pipeline based on OpenGL ES 2.0.
I contributed to implementation of an API that supports high-level shading
language (GLSL) based on a unified architecture. |
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"The Official Homepage of Dept. of Media of Soongsil University." |
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Jul. 2004 ~ Feb. 2005 |
Dept. of Media,
Soongsil University |
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I designed, developed, and managed the official homepage of department of Media
of Soongsil University. I used various design tools and ASP.NET with C#. |
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Personal Work |
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Skill
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Major:
- R&D of 3D algorithms and applications for games, VR, film, broadcasting,
simulation, art, etc.
Programming:
- C, C++, eVC++, and C#
- Direct3D, OpenGL, OpenGL ES with Programmable Shader (HLSL, GLSL and Cg)
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NVIDIA CUDA
- Unigine (Commercial
Engine for Games and VR Systems)
- OGRE 3D (Open
Source Object-Oriented Graphics Rendering Engine)
- ASP, ASP.NET, Java Script, and HTML
(I made and managed the official website of the school of Media, Soongsil
university during approximately 18 months)
Qualification Certificate:
- Engineer of information technology (04202100723R)
Misc.:
- Office family such as PowerPoint, Excel, Word, Visio, and Project
- Multimedia tools such as Photoshop, Flash, and Director
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